battery_charging_full Sustainability psychology Design Thinking

BESS System

Designing an intuitive Battery Energy Storage System interface through a full Design Thinking process — from stakeholder workshops and user research to MVP prototyping and customer experience strategy for the Latin American residential sector.

8 mo
Full product design from zero: stakeholder workshops, user research, archetypes, journey mapping, MVP prioritization, prototyping, CX strategy, and service blueprint — delivered as a Master's thesis in Product Design.
BESS System

Sector

Sustainability / Energy / Nonprofit

My Role

Design Thinking Lead, CX Strategy, User Research, UI Design

Team

3 people: BESS engineer, marketing strategist, me

Duration

8 Months

Context

Master's Thesis — Product Design (OBS / Universitat de Barcelona)

Outdated Systems, Untapped Market

Energy storage management in Latin America was inefficient — existing solutions were outdated, complicated, and not user-friendly. This caused operational issues and higher costs, making it hard for homeowners to effectively manage their energy resources.

The challenge was to design and develop an intuitive, robust, and scalable BESS that integrates with existing electrical grids, manages renewable energy variability, and promotes user adoption through effective education and user-friendly interfaces.

schoolKnowledge gap

The target market held misconceptions about BESS systems due to lack of information — myths and confusion hindered adoption of the technology.

gavelLegal complexity

Each country has distinct legal challenges in managing this type of energy — requiring careful regulatory research before product design.

devicesNo user-friendly interface

Existing systems had no intuitive management interface for homeowners — requiring technical expertise that most residential users lacked.

languageInformation in Spanish

Most BESS resources were in English — the Latin American market needed educational content and interfaces in Spanish.

adjustMy Brief

Lead the full Design Thinking process to create a BESS product and ecosystem — from discovery workshops through MVP definition, UI prototyping, and customer experience strategy. Target the residential sector in Latin America with a focus on education and user adoption.

Understanding the Market and Users

The discovery phase combined business analysis with field research — stakeholder workshops defined the strategic direction while surveys and expert interviews validated assumptions with real users.

Stakeholder Workshop

CSD Matrix, Lean Startup Canvas, Value Proposition Canvas

Defined target market: residential sector, homes and developments, especially rural areas and regions vulnerable to natural disasters.

SWOT & Empathy Mapping

Market analysis + user understanding

Target market relies on myths and misconceptions about energy storage — education is as critical as the product itself.

User Surveys

Comprehensive survey on BESS perception

Gathered data on knowledge levels, willingness to adopt, and price sensitivity — informing both product and marketing strategy.

Expert Interviews

Energy sector professionals

Obtained precise technical details about integration challenges, maintenance needs, and regulatory landscape across Latin American markets.

Design Thinking Process

Design Thinking process map — from Discovery through CX Strategy

Discovery workshop

Goals and metrics definition from stakeholder workshop

Business discovery

Business requirements — CSD Matrix, Lean Canvas, Value Proposition

User research

User research — surveys, affinity mapping, and expert interviews

Synthesizing Research into Direction

Research findings were synthesized into user archetypes, personas, customer journeys, and a prioritized requirements matrix — creating a clear path from insight to design.

Context map and analysis

Context map and survey/interview analysis

Archetypes and personas

User archetypes and personas — The Environmentalist and The Explorer

Customer journey

Customer journey map — identifying opportunities for the MVP

Clustering

Clustering exercise — synthesizing inputs for ideation and requirements

NPD Matrix

NPD Matrix (Needs, Problems, Desires) and Point of View statement

"How might we create alternative sources of information about BESS systems that make it easier to find information and also allow users to find and purchase our product?"

From Brainstorming to MVP

Brainstorming

Brainstorming — 10 in 10, Co-Storming 360, and What If exercises

Prioritization

Prioritization matrices — Product MVP and Ecosystem MVP

Storyboard

Storyboard covering all prototypes: Blog, Website, BESS Product, and Mobile App

Style Guide

Global style guide and pattern library

App prototype

Mobile application — high-fidelity prototype

Website

Website prototyping process

Blog

Blog prototyping — educational content platform

Voice of Customer & Service Blueprint

Beyond the product interface, the project included a complete CX strategy — capturing the voice of customer and mapping the end-to-end service blueprint for the startup.

Voice of Customer

Voice of Customer strategy — feedback channels and measurement

Service Blueprint

Service Blueprint — end-to-end service design for the startup

Measurable Outcomes

Product Scope

No productarrow_forwardFull ecosystem

4 products

app, website, blog, system

User Research

Assumptionsarrow_forwardValidated

5 archetypes

research-backed personas

CX Strategy

Nonearrow_forwardComplete

End-to-end

VoC + service blueprint

Design System

Nonearrow_forwardComprehensive

Reusable

cross-product system

Education is product design.For markets with knowledge gaps, the educational ecosystem — blog, social media, guides — is as important as the product interface itself. Without addressing misconceptions first, even the best UI won't drive adoption.
Designing for sustainability requires systems thinking.The product, ecosystem, service blueprint, and CX strategy all needed to work together. A beautiful app without a support plan or educational content would have failed.
Full Design Thinking is worth the investment.Running every phase — discovery, define, ideate, prototype, test — produced a depth of understanding that shortcut methods miss. The service blueprint and VoC strategy were only possible because of the thorough research phases.